This past weekend was "playtesting weekend" for Blade Raiders, where I had about 18 different groups run test sessions with their friends, and then got a ton of feedback. So that's what I'm focusing on this week and weekend – going over all of their input, making necessary changes, editing stuff, over all just making the game better (hopefully). People have been so very patient with me, and the light at the end of the tunnel has never been brighter... Getting close. Almost there... Stay on target! :) It's definitely proven to be no easy task to create an entire game system and get it all to flow smoothly. A challenge, but a FUN and ultimately rewarding challenge.
I wanted to also mention that Blade Raiders now has an official email address: firstname.lastname@example.org
And an official Twitter account! Twitter.com/BladeRaidersRPG
There are big updates to come – and the game will be done soon and available to buy (and on its way to my Kickstarter supporters). Stay tuned! :)